hz
This commit is contained in:
@@ -0,0 +1,7 @@
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set(MCU_VARIANT nrf5340_application)
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function(update_board TARGET)
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target_sources(${TARGET} PRIVATE
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${NRFX_PATH}/drivers/src/nrfx_usbreg.c
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)
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endfunction()
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@@ -0,0 +1,65 @@
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/*
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* The MIT License (MIT)
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*
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* Copyright (c) 2020, Ha Thach (tinyusb.org)
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*
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* This file is part of the TinyUSB stack.
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*/
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/* metadata:
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name: Nordic nRF5340 DK
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url: https://www.nordicsemi.com/Software-and-Tools/Development-Kits/nRF5340-DK
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*/
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#ifndef BOARD_H_
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#define BOARD_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define _PINNUM(port, pin) ((port)*32 + (pin))
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// LED
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#define LED_PIN 28
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#define LED_STATE_ON 0
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// Button
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#define BUTTON_PIN 23
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#define BUTTON_STATE_ACTIVE 0
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// UART
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#define UART_RX_PIN 22
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#define UART_TX_PIN 20
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// SPI for USB host shield
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// Pin is correct but not working probably due to signal incompatible (1.8V 3v3) with MAC3421E !?
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//#define MAX3421_SCK_PIN _PINNUM(1, 15)
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//#define MAX3421_MOSI_PIN _PINNUM(1, 13)
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//#define MAX3421_MISO_PIN _PINNUM(1, 14)
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//#define MAX3421_CS_PIN _PINNUM(1, 12)
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//#define MAX3421_INTR_PIN _PINNUM(1, 11)
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#ifdef __cplusplus
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}
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#endif
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#endif /* BOARD_H_ */
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@@ -0,0 +1,17 @@
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CPU_CORE = cortex-m33
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MCU_VARIANT = nrf5340_application
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CFLAGS += -DNRF5340_XXAA -DNRF5340_XXAA_APPLICATION
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# enable max3421 host driver for this board
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MAX3421_HOST = 1
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LD_FILE = hw/mcu/nordic/nrfx/mdk/nrf5340_xxaa_application.ld
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SRC_C += hw/mcu/nordic/nrfx/drivers/src/nrfx_usbreg.c
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# caused by void SystemStoreFICRNS() (without void) in system_nrf5340_application.c
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CFLAGS += -Wno-error=strict-prototypes
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# flash using jlink
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JLINK_DEVICE = nrf5340_xxaa_app
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flash: flash-jlink
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+335
@@ -0,0 +1,335 @@
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/*********************************************************************
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* (c) SEGGER Microcontroller GmbH *
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* The Embedded Experts *
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* www.segger.com *
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**********************************************************************
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File :
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Created : 30 Jun 2021 13:37
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Ozone Version : V3.24a
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*/
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/*********************************************************************
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*
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* OnProjectLoad
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*
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* Function description
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* Project load routine. Required.
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*
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**********************************************************************
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*/
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void OnProjectLoad (void) {
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// Dialog-generated settings
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Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M33F.svd");
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Project.AddSvdFile ("./nrf5340_application.svd");
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Project.SetDevice ("nRF5340_xxAA_APP");
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Project.SetHostIF ("USB", "");
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Project.SetTargetIF ("SWD");
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Project.SetTIFSpeed ("16 MHz");
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Project.SetTraceSource ("Trace Pins");
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Project.SetTracePortWidth (4);
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// User settings
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File.Open ("../../../../../../examples/device/cdc_msc/cmake-build-pca10095/cdc_msc.elf");
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}
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/*********************************************************************
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*
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* OnStartupComplete
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*
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* Function description
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* Called when program execution has reached/passed
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* the startup completion point. Optional.
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*
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**********************************************************************
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*/
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//void OnStartupComplete (void) {
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//}
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/*********************************************************************
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*
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* TargetReset
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*
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* Function description
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* Replaces the default target device reset routine. Optional.
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*
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* Notes
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* This example demonstrates the usage when
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* debugging an application in RAM on a Cortex-M target device.
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*
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**********************************************************************
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*/
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//void TargetReset (void) {
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//
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// unsigned int SP;
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// unsigned int PC;
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// unsigned int VectorTableAddr;
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//
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// VectorTableAddr = Elf.GetBaseAddr();
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// //
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// // Set up initial stack pointer
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// //
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// if (VectorTableAddr != 0xFFFFFFFF) {
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// SP = Target.ReadU32(VectorTableAddr);
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// Target.SetReg("SP", SP);
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// }
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// //
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// // Set up entry point PC
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// //
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// PC = Elf.GetEntryPointPC();
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//
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// if (PC != 0xFFFFFFFF) {
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// Target.SetReg("PC", PC);
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// } else if (VectorTableAddr != 0xFFFFFFFF) {
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// PC = Target.ReadU32(VectorTableAddr + 4);
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// Target.SetReg("PC", PC);
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// } else {
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// Util.Error("Project file error: failed to set entry point PC", 1);
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// }
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//}
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/*********************************************************************
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*
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* BeforeTargetReset
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void BeforeTargetReset (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetReset
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*
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* Function description
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* Event handler routine. Optional.
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* The default implementation initializes SP and PC to reset values.
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**
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**********************************************************************
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*/
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void AfterTargetReset (void) {
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_SetupTarget();
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}
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/*********************************************************************
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*
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* DebugStart
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*
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* Function description
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* Replaces the default debug session startup routine. Optional.
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*
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**********************************************************************
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*/
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//void DebugStart (void) {
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//}
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/*********************************************************************
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*
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* TargetConnect
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*
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* Function description
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* Replaces the default target IF connection routine. Optional.
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*
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**********************************************************************
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*/
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//void TargetConnect (void) {
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//}
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/*********************************************************************
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*
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* BeforeTargetConnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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void BeforeTargetConnect (void) {
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}
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/*********************************************************************
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*
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* AfterTargetConnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void AfterTargetConnect (void) {
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//}
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/*********************************************************************
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*
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* TargetDownload
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*
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* Function description
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* Replaces the default program download routine. Optional.
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*
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**********************************************************************
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*/
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//void TargetDownload (void) {
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//}
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/*********************************************************************
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*
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* BeforeTargetDownload
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void BeforeTargetDownload (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetDownload
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*
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* Function description
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* Event handler routine. Optional.
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* The default implementation initializes SP and PC to reset values.
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*
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**********************************************************************
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*/
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void AfterTargetDownload (void) {
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_SetupTarget();
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}
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/*********************************************************************
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*
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* BeforeTargetDisconnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void BeforeTargetDisconnect (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetDisconnect
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void AfterTargetDisconnect (void) {
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//}
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/*********************************************************************
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*
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* AfterTargetHalt
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void AfterTargetHalt (void) {
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//}
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/*********************************************************************
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*
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* BeforeTargetResume
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*
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* Function description
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* Event handler routine. Optional.
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*
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**********************************************************************
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*/
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//void BeforeTargetResume (void) {
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//}
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/*********************************************************************
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*
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* OnSnapshotLoad
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*
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* Function description
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* Called upon loading a snapshot. Optional.
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*
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* Additional information
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* This function is used to restore the target state in cases
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* where values cannot simply be written to the target.
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* Typical use: GPIO clock needs to be enabled, before
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* GPIO is configured.
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*
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**********************************************************************
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*/
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//void OnSnapshotLoad (void) {
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//}
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/*********************************************************************
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*
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* OnSnapshotSave
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*
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* Function description
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* Called upon saving a snapshot. Optional.
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*
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* Additional information
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* This function is usually used to save values of the target
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* state which can either not be trivially read,
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* or need to be restored in a specific way or order.
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* Typically use: Memory Mapped Registers,
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* such as PLL and GPIO configuration.
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*
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**********************************************************************
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*/
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//void OnSnapshotSave (void) {
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//}
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/*********************************************************************
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*
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* OnError
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*
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* Function description
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* Called when an error occurred. Optional.
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*
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**********************************************************************
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*/
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//void OnError (void) {
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//}
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/*********************************************************************
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*
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* _SetupTarget
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*
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* Function description
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* Setup the target.
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* Called by AfterTargetReset() and AfterTargetDownload().
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*
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* Auto-generated function. May be overridden by Ozone.
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*
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**********************************************************************
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*/
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void _SetupTarget(void) {
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unsigned int SP;
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unsigned int PC;
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unsigned int VectorTableAddr;
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VectorTableAddr = Elf.GetBaseAddr();
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//
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// Set up initial stack pointer
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//
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SP = Target.ReadU32(VectorTableAddr);
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if (SP != 0xFFFFFFFF) {
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Target.SetReg("SP", SP);
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}
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//
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// Set up entry point PC
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//
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PC = Elf.GetEntryPointPC();
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if (PC != 0xFFFFFFFF) {
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Target.SetReg("PC", PC);
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} else {
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Util.Error("Project script error: failed to set up entry point PC", 1);
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}
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}
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