Files
BiPy/test_launcher.cpp
2026-05-04 21:53:44 +07:00

49 lines
1.3 KiB
C++

#include "imgui.h"
#include "imgui_impl_glfw.h"
#include "imgui_impl_opengl3.h"
#include <GLFW/glfw3.h>
#include "GUI/visual.hpp"
int main()
{
if(!glfwInit()) return 1;
const char* glsl_version = "#version 130";
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR,3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR,0);
GLFWwindow* window = glfwCreateWindow(1280,720,"Test AI Visualizer", NULL,NULL);
if(window == NULL) return 1;
glfwMakeContextCurrent(window);
glfwSwapInterval(1);
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGui::StyleColorsDark();
ImGui_ImplGlfw_InitForOpenGL(window,true);
ImGui_ImplOpenGL3_Init(glsl_version);
MyVisualizer vis;
while (!glfwWindowShouldClose(window))
{
glfwPollEvents();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
vis.Render();
ImGui::Render();
int display_w, display_h;
glfwGetFramebufferSize(window,&display_w,&display_h);
glViewport(0,0,display_w,display_h);
glClearColor(0.45f,0.55f,0.60f,1.00f);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
glfwSwapBuffers(window);
}
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext();
glfwDestroyWindow(window);
glfwTerminate();
return 0;
}